I have over 10 years of experience working in both large established companies and bootstrap startups. Whether you need a new system from the ground up, or quick exploratory ideas, I approach each project with an open mind and the know how to help projects succeed. (And, it's true, my name really is Tim and I'm really a girl. I'll tell you about it sometime.)

CURRICULUM VITAE        Download Word Resume
User Experience Consultant, Blink Interactive (7/07 - 8/08)
  • Analyzed client design needs and provided design strategy recommendations for companies such as Microsoft and Reply.com
  • Designed international and local user research studies and provided actionable analysis in formal findings presentations.
  • Conducted competitive analysis and provided user experience evaluation on existing products.
  • Created site maps, task flows, and detailed wireframe prototypes as final deliverables.
Senior User Experience Designer, Zillow.com (7/05 - 7/07)
  • One of two designers that launched Zillow.com.
  • Played leading role in defining interaction model, information design, and brand strategy for the site.
  • Co-author on interaction and technology patents for the company.
Senior User Interface Designer, Amazon.com (7/01 - 9/04)
  • Defined the user experience for high profile projects including Wish List, Wedding Registry, Customer Reviews, and Customer Images, which impact 45 million customers.
  • Led the redesign of Wish List, which increased sales and usage of Wish List.
  • Created html prototypes that leveraged Javascript to provide a more dynamic customer experience.
  • Consistently produced designs that tested well with customers.
  • Increased site wide consistency for the user by driving collaboration among teams.
Senior User Interface Designer, FizzyLab (8/00 - 1/01)
  • Led user interface design for FizzyLab's web services platform, which provided relevant content to users of news and media sites.
  • Created a suite of flexible templates that enabled clients to easily embed relevant content in their sites.
  • Delivered interfaces for Time.com that worked within their existing framework and met their users' needs.
  • Ensured that UI standards were implemented correctly for all services and clients.
Lead User Interface Designer, Punch Networks (4/99 - 6/00)
  • Designed user interface and product information web site for a web based file sharing application.
  • Mapped user workflow, wrote user scenarios, created navigation model, defined global style sheets, created look & feel, and created HTML mockups for the application.
User Interface Designer, Headbone & Mattel (5/98 - 4/99)
  • Designed a new browser prototype to make the Web accessible, safe, and fun for the pre-school and early learning age group (3-7).
  • Developed a UI that met the needs of a non-reading age group, using sound effects and a character guide to give feedback and direct children.
User Interface Designer, Microsoft (8/97 - 5/98)
  • Developed one of the first user experiences for online bill paying.
  • Designed a UI that met the needs of multiple audiences including banks, billers, and consumers.
  • Worked with development, marketing, and usability teams to maintain a consistent user experience of the application.
Multimedia Designer, Headbone Interactive (4/95 - 7/97)
  • Developed interaction models and navigation for web based interactive games.
  • Designed graphics and motion effects for children's CD-ROM games and television.